TypeWirter.h
522 字节
// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "GameFramework/Actor.h"
#include "TypeWirter.generated.h"
UCLASS()
class UE4DEMO_API ATypeWirter : public AActor
{
GENERATED_BODY()
public:
// Sets default values for this actor's properties
ATypeWirter();
protected:
// Called when the game starts or when spawned
virtual void BeginPlay() override;
public:
// Called every frame
virtual void Tick(float DeltaTime) override;
};